Search found 7 matches

by Draugr
Fri Feb 01, 2019 4:12 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Herd Any Good Names? (Help us name the elk herds!)
Replies: 39
Views: 2196

Re: Herd Any Good Names? (Help us name the elk herds!)

I love this idea, but we have to be careful as to not offend anyone by using Indigenous names. Some would consider it a form of cultural appropriation. I can't speak for Indigenous people, but I figured I'd at least point this out. I see where you are coming from. I thought that because the elk sym...
by Draugr
Thu Jan 31, 2019 4:24 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Herd Any Good Names? (Help us name the elk herds!)
Replies: 39
Views: 2196

Re: Herd Any Good Names? (Help us name the elk herds!)

I've always liked obscure words, for example, words in Latin or Greek. However, I feel like it needs to tie in with the theme of the national park. My ideas for naming the elk herds are the titles of the historic nomadic Native American tribes that inhabited Wyoming (where most of Yellowstone is sit...
by Draugr
Sat Jan 26, 2019 7:54 pm
Forum: General WolfQuest Discussion
Topic: Ideas for New Episodes/Future Updates
Replies: 853
Views: 99094

Re: Ideas for New Episodes/Future Updates

I have a suggestion about sound tracking. The only means of finding prey is through scent, but wolves have really good hearing too, and there are so many animal sound effects in the game: elk bugle, coyote call, moose call, stranger wolf howl etc. Instead of having a sound compass, which I think I ...
by Draugr
Fri Jan 25, 2019 1:21 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: I Do...Do You?
Replies: 24
Views: 2314

Re: I Do...Do You?

Wow! This is an entirely different looking game. I love hearing the new adaptive music, and how the snow accumulation sticks to the sides of the elk and the wolves. It definitely adds an extra touch of realism to the game. I also noticed that the wolf icon position was changed. It looks better in my...
by Draugr
Sat Dec 29, 2018 8:22 am
Forum: General WolfQuest Discussion
Topic: Ideas for New Episodes/Future Updates
Replies: 853
Views: 99094

Re: Ideas for New Episodes V2

This isn't specifically an idea for a new episode, rather a minor idea to enhance the gaming experience. I feel like when starting the game on Amethyst Mountain, all scents should be new to that wolf. This will give the player a bit of uncertainty and thrill once they discover what animal it belongs...
by Draugr
Thu Dec 20, 2018 4:56 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Running Through the Woods on a Snowy Evening
Replies: 15
Views: 2194

Re: Running Through the Woods on a Snowy Evening

I love the snowy trees. The only thing that seems a little off to me is the saturation of the bushes and saplings against the snowy landscape. However, it would make sense because this is late fall, and the vegetation hasn't really succumbed to frost yet. The snowflakes look so fluffy and heavy! Goo...
by Draugr
Fri Dec 14, 2018 6:00 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Stranger Danger
Replies: 22
Views: 3384

Re: Stranger Danger

This is such an improvement! I'm particularly fond of the static wolf idea, where a select few of a pack remain unchanged whilst the dispersal wolves are randomized. The new intense music and sound effects really tie it together. I've noticed the new Amethyst Mountain map and icons as well, which wa...

Go to advanced search