Search found 1087 matches

by loboLoco
Thu Jun 13, 2019 2:19 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Carcass Camera Trap
Replies: 6
Views: 386

Carcass Camera Trap

P8HA3RrjNSU Video link: https://youtu.be/P8HA3RrjNSU A large kill, like an elk, provides a lot of meat for a wolf pack. Living in a feast or famine world, wolves often go several days without successfully making a kill, but they can gorge themselves and can quickly consume 20 pounds each.  Wolfing ...
by loboLoco
Thu Jun 06, 2019 7:38 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Meet the Prey
Replies: 15
Views: 797

Re: Meet the Prey

Sorry about that! Fixed now.
by loboLoco
Thu Jun 06, 2019 3:59 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Meet the Prey
Replies: 15
Views: 797

Meet the Prey

NeRnDq3jfW4 https://youtu.be/NeRnDq3jfW4 Yellowstone National Park provides an ungulate banquet – so these large, hoofed mammals are also the main course in WolfQuest. Elk are the top choice and were a key reason of why the park was chosen for wolf reintroduction.  Swift mule deer and nimble bighor...
by loboLoco
Sat Jun 01, 2019 4:32 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: 100 New Things in WolfQuest 3
Replies: 19
Views: 1148

Re: 100 New Things in WolfQuest 3

Though sometimes you're hanging around at the campfire and get stuck next to a grizzly bore, which is a whole 'nother problem.
by loboLoco
Thu May 30, 2019 3:48 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Battling Bulls
Replies: 9
Views: 583

Battling Bulls

jS2Jr0Br58o Video: https://youtu.be/jS2Jr0Br58o We are all cranking away on the many, many little things that need to be in good shape for Early Access release (PC/Mac) — refining interface elements, optimizing the game for lower-end hardware, polishing many aspects of gameplay, and, of course, a g...
by loboLoco
Thu May 23, 2019 1:38 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: 100 New Things in WolfQuest 3
Replies: 19
Views: 1148

100 New Things in WolfQuest 3

q6ly2jqO64I Video link: https://youtu.be/q6ly2jqO64I Last week we showed some things that are NOT coming to WolfQuest 3, so this week, to mark the 100th devblog, we’ve put together a list of 100 new things that ARE coming to WolfQuest 3: NEW GAME WORLD * Huge open world maps * Dynamic day-night cyc...
by loboLoco
Thu May 16, 2019 11:45 am
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Some Things That Are Not Coming to WolfQuest 3
Replies: 13
Views: 894

Some Things That Are Not Coming to WolfQuest 3

daOC6R6vDcc Video link: https://youtu.be/daOC6R6vDcc Believe it or not, we’ve pretty much fixed all the IK (inverse kinematics) issues that provided such hilarity in past blooper videos, but that’s not to say everyone and everything in the game always behaves itself. Here are some bugs that made us...
by loboLoco
Thu May 09, 2019 4:04 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: WolfQuest 3: Amethyst Trailer
Replies: 14
Views: 1216

WolfQuest 3: Amethyst Trailer

GWzVhfDFGIM Video link: https://youtu.be/GWzVhfDFGIM Alrighty, we’ve got our first official trailer for WolfQuest 3! Making a trailer sounds so simple — just play the game and grab some cool video clips. But of course it’s never that easy. These things need to be quite cinematic, which means a vari...
by loboLoco
Wed May 08, 2019 8:32 am
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: The Music of Sound
Replies: 16
Views: 808

Re: The Music of Sound

That's a neat idea. Maybe we can add one to the soundtrack when we update it with new music.
by loboLoco
Sat May 04, 2019 10:10 am
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: The Music of Sound
Replies: 16
Views: 808

Re: The Music of Sound

You do not understand how amazing it is to finally know what a Rough Grouse sounds like! ...Will we have western Meadowlarks in the game? Or snow geese? Yeah, I forgot that I added grouse in 2.7.2! Should've mentioned that in the video. Meadowlarks will be in the low elevation grasslands, like Lama...
by loboLoco
Thu May 02, 2019 2:26 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: The Music of Sound
Replies: 16
Views: 808

The Music of Sound

ARbj57w45-s Link: https://youtu.be/ARbj57w45-s This week we look at how we are creating the WolfQuest 3 soundscape.  In addition to adaptive music, we are building multiple layers of natural sounds – both environmental (wind, rain, etc.) and animal sounds – that help bring the WolfQuest world to li...
by loboLoco
Thu Apr 25, 2019 2:49 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Really Old Trees
Replies: 7
Views: 630

Really Old Trees

z6BIzwVJ_sU Video link: https://youtu.be/z6BIzwVJ_sU In the sprawling wilderness of Amethyst Mountain and Specimen Ridge, there are a lot of grasslands and a lot of forestland, but with few notable landmarks — so we need to make the most of what’s there! The most distinctive is the Fossil or Petrif...
by loboLoco
Thu Apr 18, 2019 5:31 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Candid Camera
Replies: 12
Views: 761

Candid Camera

7S-doGWQLOs Video link: https://youtu.be/7S-doGWQLOs The game is really coming together, but we’ve still got a long to-do list. Some things on it are frustrating, like the occasional pauses and stutters you see in today’s video, and some of them are moments of delight, like the new Photo Mode that ...
by loboLoco
Thu Apr 11, 2019 12:46 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Meet the Competition
Replies: 15
Views: 1211

Meet the Competition

AatLM1BkRRc Video link: https://youtu.be/AatLM1BkRRc Yellowstone has a host of hungry carnivores. Everybody wants a piece of the carcass! As if it wasn't hard enough taking down an elk to feed your family! Armed with fierce teeth, claws, or loads of patience, there are plenty of Yellowstone animals...
by loboLoco
Thu Apr 04, 2019 4:52 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Passing the Smell Test
Replies: 10
Views: 783

Passing the Smell Test

Mckcny6579s Video link: https://youtu.be/Mckcny6579s A wolf lives — or dies —by its sense of smell, relying on it to find prey, whether still alive or already dead. We’ve shown the new scent system in previous devblogs, but in the past few months we’ve been overhauling that system to make it more p...

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