Search found 67 matches

by CapriciousCeilican
Sat Aug 25, 2018 4:38 am
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Mapmaking
Replies: 67
Views: 31403

Re: Mapmaking

I noticed while on Google Maps that there was a road right next to the river. Will we be able to see traffic, or will the road mostly be dead? Or do you plan to omit the road entirely?
by CapriciousCeilican
Sat Aug 11, 2018 11:29 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: You Had Me at Playbow
Replies: 54
Views: 8409

Re: You Had Me at Playbow

I was wondering if we will be able to assign hotkeys to our favorite emotes so we don't have to open the menu. I know that playbow and growl are already set to keys but some of the new emotes I might like to use more frequently .D. This was mentioned briefly in the Emote Yourself post. ^^ This new ...
by CapriciousCeilican
Sun Jul 22, 2018 11:13 am
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Genes Behind the Scenes
Replies: 67
Views: 22666

Re: Genes Behind the Scenes

I have a hunch that Dave chose to make KK lethal because not having any pups would really clash with the current storyline of the game No, we decided that because that's what our geneticist advisor told us after he read all these papers, which matched some suggestions that Dan MacNulty gave us abou...
by CapriciousCeilican
Sun May 13, 2018 12:14 am
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Cleverer Coyotes
Replies: 55
Views: 21140

Re: Cleverer Coyotes

I think it looks more like a canter than a sprint in that video, considering the legs don't extend out far enough. Cantering is a bit more bouncy than sprinting, and the tail naturally bobs as the back undulates with the movement of the legs. c: I looked around, and this was the best I could find fo...
by CapriciousCeilican
Sun Jan 28, 2018 2:12 am
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: New Tricks for the Pack: Improving MP functionality
Replies: 115
Views: 35650

Re: New Tricks for the Pack: Improving MP functionality

Could we be able to tag people in the chat via their user or wolf name? Sometimes the chats can go by pretty fast if you're in a room full of fast typers and might need to get someone's attention. Being able to whisper users through the chat would be nice too.
by CapriciousCeilican
Sun Dec 10, 2017 4:13 am
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Take Me to the River?
Replies: 36
Views: 12788

Re: Take Me to the River?

To reinforce Poly's point, The Long Dark does this as well: http://prntscr.com/hlhz7o
The HUD is hidden unless you call on it with the tab key, which is another way to keep the screen free of clutter.
by CapriciousCeilican
Fri Dec 01, 2017 8:28 am
Forum: Wolf Q&A
Topic: Pink Flesh? (Genetics Question)
Replies: 4
Views: 6041

Re: Pink Flesh? (Genetics Question)

I remember reading also that Arctic wolves have darker underfur than their white top coat, probably for the same reason as polar bears. http://homepage.usask.ca/~schmutz/WolfColorGenetics.html I was looking for what also determines wolf coat colors, but that seems a lot more complex than flesh, so I...
by CapriciousCeilican
Thu Nov 30, 2017 6:51 am
Forum: Wolf Q&A
Topic: Pink Flesh? (Genetics Question)
Replies: 4
Views: 6041

Re: Pink Flesh? (Genetics Question)

I did actually Google image search it before posting, but I'm always skeptical of photo manipulation. Do you happen to know where the pink nosed wolf from the first image is kept or if it's still living?
by CapriciousCeilican
Tue Nov 28, 2017 9:06 am
Forum: Wolf Q&A
Topic: Pink Flesh? (Genetics Question)
Replies: 4
Views: 6041

Pink Flesh? (Genetics Question)

Why don't wolves have pink noses/paw pads, and what evolutionary advantage does black flesh offer over pink? Is there a documented case of it happening? Is black flesh dominant over pink in dogs as well as wolves and why? And finally, what causes the mutation to occur, both in the DNA and in scenari...
by CapriciousCeilican
Sat Nov 11, 2017 12:13 am
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: The Fate of the Mate
Replies: 89
Views: 36275

Re: The Fate of the Mate

I think it should be a choice, but not tied in with difficulty level if that makes sense? Just like we can choose difficulty level there should be a separate option to choose if the mate will be invincible like our player or like the pups. I agree with this also. I've seen many other responses simi...
by CapriciousCeilican
Sat Oct 28, 2017 7:37 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Take Me to the River?
Replies: 36
Views: 12788

Re: Take Me to the River?

That can easily be circumvented by giving a guide in the options menu about the parts of the HUD. Or labeling the bars.
by CapriciousCeilican
Sat Oct 28, 2017 6:34 am
Forum: General WolfQuest Discussion
Topic: Ideas for New Episodes/Future Updates
Replies: 853
Views: 99122

Re: Ideas for New Episodes V2

16. No one mentioned this, it's just a new idea of mine. x'D But having little hare "burrows" would be cool. Especially if you were in wait while walking a bit aways and just stared at a burrow for a long time. Seeing a hare slowly come out like it's safe would be really cool and rewarding- providi...
by CapriciousCeilican
Fri Oct 20, 2017 8:54 pm
Forum: Tips, Hints, and Help
Topic: New Art to Gallery Anytime Soon?
Replies: 3
Views: 1874

Re: New Art to Gallery Anytime Soon?

You can find how to submit pieces in this topic: http://wolfquest.org/bb/viewtopic.php?f=39&t=13359, which is stickied at the top of the art category. Mods post the artwork so that they can filter it to make sure it's appropriate. And I'm not sure you looked very hard at the gallery, since I'm seein...
by CapriciousCeilican
Sat Sep 23, 2017 1:57 am
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: More Questions Answered
Replies: 87
Views: 37581

Re: More Questions Answered

If someone mods this game the way Skyrim sometimes gets modded, prepare for entire herds of Thomas the Tank Engine.
by CapriciousCeilican
Thu Sep 14, 2017 12:06 pm
Forum: General WolfQuest Discussion
Topic: Got questions? Post here for next blog post!
Replies: 13
Views: 2331

Re: Got questions? Post here for next blog post!

Will PvP become available to all maps in multiplayer in the future, or just Tower Fall?

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