Search found 17 matches

by Sycona
Thu May 31, 2018 11:11 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Herding Calves
Replies: 29
Views: 7881

Re: Herding Calves

It looks so amazing! The animation, the furs and textures on the model! I noticed that the wolf actually turns it’s head and looked at the calf, which made a pretty nice touch to the animation style. Huge improvements are being made since 2.7!!
by Sycona
Fri May 11, 2018 5:29 am
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: May Q&A
Replies: 31
Views: 12432

Re: May Q&A

The models look... *deep inhale*... good
by Sycona
Sat May 05, 2018 3:47 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: What's Your Favorite Howl?
Replies: 52
Views: 16130

Re: What's Your Favorite Howl?

I recon we should keep the favourite howl plus howl number 1 in wq 3. Also if you were to put in a new set of howls, would it be possible to make then alternate slightly evrey time you howl (so you howl once, and its the howl you chose, you howl twice, but its slightly different, same with a theid t...
by Sycona
Wed May 02, 2018 2:27 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Growlin' Grizzly
Replies: 38
Views: 14945

Re: Growlin' Grizzly

Look pretty amazing! You should take your time, i dont mind what time it gets released, as long as it does. The longer it takes and the more time you put into it, the more seamless the game will be!
by Sycona
Mon Apr 09, 2018 6:21 am
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: WolfQuest Goes to Yellowstone: Slough Creek
Replies: 29
Views: 9373

Re: WolfQuest Goes to Yellowstone: Slough Creek

It loooks beautiful. I’m very exited to see the map in action in wolfquest now that it has been expanded! I wonder what new challenges it will hold for us. More space to explore! It was very surreal seeing places that I had recognised in a video game.
by Sycona
Thu Mar 29, 2018 7:16 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Feeling Territorial
Replies: 41
Views: 14592

Re: Feeling Territorial

I love this game so much. It looks amazing and I cannot wait for it to come out! The territory feature looks way better and I’m exited that I’ll be able to enter it (instead of always being warned to stay away in WQ 2.7). Keep up the great work :)
by Sycona
Fri Mar 23, 2018 8:34 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Hungry (Sometimes) Like The Wolf
Replies: 46
Views: 19126

Re: Hungry (Sometimes) Like The Wolf

I have hungry like the wolf by Duran Duran stuck in my head now. Keep up he good work :)
by Sycona
Fri Mar 23, 2018 8:24 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Hungry (Sometimes) Like The Wolf
Replies: 46
Views: 19126

Re: Hungry (Sometimes) Like The Wolf

I was thinking you’d add two seperate bars for hunger and health. This is a good idea as well because this way your wolf can get sick, and if your wolf is full but you were just damaged by an enemy, you could make it a bit more realistic. Players could regain health by sleeping and letting wounds he...
by Sycona
Fri Mar 02, 2018 4:07 am
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Design Challenge! The First 15 Minutes
Replies: 52
Views: 21055

Re: Design Challenge! The First 15 Minutes

I think you could design it so it shows you as a yearling and you and your parents are hunting with your litter mates (the number of siblings could be randomised between 1-5) . The parents teach the player how to use the scent feature and show you how to hunt smaller game before going to larger anim...
by Sycona
Wed Jan 17, 2018 3:48 am
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Moveable Feasts
Replies: 46
Views: 20478

Re: Moveable Feasts

It looks pretty cool!
I have but one question; will you be able to drag entire elk carcasses (using stamina of course)?
by Sycona
Fri Jan 05, 2018 10:22 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Busy as Beavers
Replies: 25
Views: 9122

Re: Busy as Beavers

Yay! More prey on the menu! One thing isn't right though, it would be incomplete without bison. Do you guys intend on adding these to the game? P.S They look amazing x3
by Sycona
Mon Dec 18, 2017 9:00 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Let It Snow!
Replies: 34
Views: 17884

Re: Let It Snow!

It looks flipping amazing! Let it snow indeed. All I want for Christmas is WQ 3 Post Merge It’s amazing! I had another thing you could add, but I’m not sure whether you’d add this in PvP. In a lot of roleplay servers on WQ public, sometimes a player will fake tackle another player to knock them down...
by Sycona
Wed Dec 06, 2017 11:37 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Flock Around the Clock
Replies: 63
Views: 29662

Re: Flock Around the Clock

I Love it so far! I think you should be able to select what part of the prey you're eating, and make the transitions between the stages of the preys' carcasses smoother. Another thing you may be able to add (I know you said it'd be rare to snack on the smaller animals, but there seem to be a lot of...
by Sycona
Wed Dec 06, 2017 11:24 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: More Questions Answered
Replies: 87
Views: 37593

Re: More Questions Answered

Can you guys add an emotes option so you can growl or do other emotes while walking? It's kind of annoying having to stop to play some of the emotes. Love the game! Keep up he good work!
by Sycona
Mon Jun 26, 2017 9:50 pm
Forum: Developer's Blog Archive
Topic: Wolf 3.0
Replies: 106
Views: 51024

Re: Wolf 3.0

Okay - this sounds amazing! I cant wait. I have some ideas however. You could add fishing - wolves can do this - as can other animals. You could add in the rodents that live under the snow (cant remember their names), otter and you could add a function so that wolves can drag carcasses. Id feel tha...

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