Search found 44 matches

by Brinnadaze
Fri Nov 03, 2017 7:11 pm
Forum: Wolf Multimedia
Topic: In Praise of Wolves
Replies: 2
Views: 10786

Re: In Praise of Wolves

roguemoon wrote:I actually found this book in a pile of old books and furniture someone had left in the hall of my sister's apartment :mrgreen:
I'm so glad I did. It really is a great read.
If asked what your favorite part(s) of the book were, what would they be?
by Brinnadaze
Fri Nov 03, 2017 7:01 pm
Forum: Developer's Blog
Topic: Ride of the Wapiti
Replies: 57
Views: 36222

Re: Ride of the Wapiti

I have to agree with Quikke and Weylenn - a sprint function would certainly be nice. Fourth-ing this notion! I'm fifthing it! I agree I usually go for a strength and stamina wolf so this will surely help! This would be wonderful as a lope the animation looks great! As I rewatch it and look at wolve...
by Brinnadaze
Fri Nov 03, 2017 6:30 pm
Forum: The Wild and You
Topic: Rodents, Small Mammals and Birds of Yellowstone
Replies: 2
Views: 5749

Rodents, Small Mammals and Birds of Yellowstone

Wolves don't just eat what's shown in WolfQuest 2.7 -- there's much more to a wolf's diet than elk, rabbits, and the occasional moose. Many websites I've visited simply say "Wolves eat hoofed animals and rodents", which is way too vague for someone like me. So, I've come up with an organised list of...
by Brinnadaze
Fri Nov 03, 2017 5:17 pm
Forum: Developer's Blog
Topic: Power Tools
Replies: 11
Views: 8833

Re: Power Tools

It's so exciting to see glimpses into the process like this! Every update I get more and more hyped up for WolfQuest 3 and Towerfall. :D I'm dying to roam the new map -- especially the famous Lamar River and to finally reach the top of Amethyst after all these years! :wolf:
by Brinnadaze
Fri Oct 20, 2017 2:18 pm
Forum: Developer's Blog
Topic: Hooves of Hurt
Replies: 58
Views: 32192

Re:

Oml this is amazing! I love how realistic the moves are and of course the desing of the bull elk! I have one question/suggestion: Will it be possible for the elk/deer/moose to stumble or sompletely fall down during chase (like if they run into something) to give you change to catch up or attack the...
by Brinnadaze
Sat Oct 14, 2017 10:33 am
Forum: Developer's Blog
Topic: Ride of the Wapiti
Replies: 57
Views: 36222

Re: Ride of the Wapiti

Gosh, I've watched this like 20 times already! It's just so cool to watch the elk run together like that. Nice touch, adding the speed differences, too. That'll be very helpful for my slow wolves :wink:
by Brinnadaze
Sat Oct 14, 2017 10:31 am
Forum: Developer's Blog
Topic: Verisimilitude (and behind the scenes of Yellowstone trip)
Replies: 15
Views: 14244

Re: Verisimilitude (and behind the scenes of Yellowstone tri

ver·i·si·mil·i·tude noun the appearance of being true or real. Huh. You learn something new everyday. Well, anyways, I'm excited for this game to get even better! The scenery right now in the game looks wonderful, so it'll be cool to see how this little trip improves the quality. :D Beautiful pictur...
by Brinnadaze
Sat Oct 14, 2017 10:18 am
Forum: Wolf Multimedia
Topic: In Praise of Wolves
Replies: 2
Views: 10786

In Praise of Wolves

If you're having a hard time finding a good book to read about wolves, I'd suggest In Praise of Wolves , written by R.D. Lawrence, published in 1986. "For more than 30 years, popular field naturalist R.D. Lawrence has dedicated himself to demolishing old myths about this long persecuted and misunder...
by Brinnadaze
Fri Aug 25, 2017 4:09 pm
Forum: Developer's Blog
Topic: Kicking It Up a Notch
Replies: 32
Views: 18721

Re: Kicking It Up a Notch

That.... looks like a very dangerous place for a wolf to be. Which basically means - good work! :D :o
by Brinnadaze
Thu Aug 17, 2017 9:51 am
Forum: General WolfQuest Discussion
Topic: Ideas for Future Updates
Replies: 1048
Views: 215008

Re: Ideas for New Episodes V2

With the new hunting mechanics, scent, and spawning system I think the need for more prey has doubled! Tracking and taking down elk will take much more time and effort, so I believe it's time for smaller critters and rodents to make their way into WolfQuest. North American wolves can -- aside from h...
by Brinnadaze
Fri Aug 04, 2017 4:38 pm
Forum: Developer's Blog
Topic: Announcing WolfQuest 3: Anniversary Edition!
Replies: 96
Views: 101874

Re: Announcing WolfQuest 3: Anniversary Edition!

I literally have no words. This blows my mind!
Keep up the good work! :D
by Brinnadaze
Sat Jul 22, 2017 5:08 pm
Forum: Developer's Blog
Topic: I Smell Elk!
Replies: 50
Views: 28956

Re: I Smell Elk!

This is great! Every update I get more and more excited for the Towerfall expansion and the later additions to the main game. I do have a couple of lingering "questions" though... Will the on-ground tracks be muddled if the animal treads through water? If we encounter a wandering dispersal, will we ...
by Brinnadaze
Sun Jul 09, 2017 5:08 pm
Forum: General WolfQuest Discussion
Topic: Ideas for Future Updates
Replies: 1048
Views: 215008

Re: Ideas for New Episodes V2

Ideas: 1. A mini description in-game of how wolf packs function? Because, as I've come to know, wild wolves don't have ranks such as alpha, beta or omega. 2. Varying number of pups in your litter. 3. Diseases and an in-game injury system. Wounds/Bruises/Strained muscles slow you down/etc. If my wolf...
by Brinnadaze
Mon Jul 03, 2017 4:00 pm
Forum: Developer's Blog
Topic: Game Design Challenges: Why don’t you just add…??
Replies: 50
Views: 22514

Re: Game Design Challenges: Why don’t you just add…??

A friend of mine told me that there was a request blog for WolfQuest, but I can't seem to find it.... Ah, well. I have fairly small request that I'm putting here for the time being. Could you consider adding a mini description in-game of how wolf packs actually function? Because, as I've come to kno...