Search found 411 matches

by roguemoon
Mon Aug 27, 2018 1:08 pm
Forum: Developer's Blog
Topic: Good Mate Hunting
Replies: 23
Views: 7825

Re: Good Mate Hunting

I've been thinking about the elk and hunting in Wolfquest3 and have some questions. Will bull elk and moose have different antler sizes and with bull elk be easier to hunt in winter especially late winter while they're recovering from winter and the rut? Thanks. Since those features already exist i...
by roguemoon
Sun Aug 12, 2018 10:59 pm
Forum: Developer's Blog
Topic: At World's End
Replies: 26
Views: 12818

Re: At World's End

I really like the Batman idea, but I understand where other players are coming from and I agree that it would be annoying if it didn't let me turn the way I wanted to go. Regardless of wether or not the game automatically turns you around doesn't matter- regardless, players still cannot continue th...
by roguemoon
Sun Aug 12, 2018 7:24 pm
Forum: General WolfQuest Discussion
Topic: Ideas for Future Updates
Replies: 1048
Views: 216854

Re: Ideas for New Episodes V2

Having a labeled grid overlay on the map would be great when trying to refer to others where something is. At the moment, giving directions usually ends up sounding something like "go to X and it's to the left of the big tree" and where a certain area begins or ends can differ between players, so a...
by roguemoon
Sun Aug 12, 2018 7:05 pm
Forum: Developer's Blog
Topic: New Tricks for the Pack: Improving MP functionality
Replies: 115
Views: 56549

Re: New Tricks for the Pack: Improving MP functionality

I think having the function to lock your server would be really useful. Locking the server would make it no longer visible on the menu and players wouldn't be able to join until it's open again. Personally, I think it would resolve a couple of annoying issues that arise in multiplayer games. I'm no...
by roguemoon
Thu Aug 09, 2018 3:14 pm
Forum: Developer's Blog
Topic: You Had Me at Playbow
Replies: 54
Views: 16309

Re: You Had Me at Playbow

You really know how to turn the charm on hey Dave? :wink: The new system for courtship looks fantastic. I especially love how siblings will interact with each other as well, it seems that the light coloured female was exhibiting dominance over her sister. And I'm personally super thrilled that the ...
by roguemoon
Thu Aug 09, 2018 1:07 pm
Forum: General Wolf Discussion
Topic: Lassen Pack sees five pups, California wolf count up to 10
Replies: 2
Views: 2525

Re: Lassen Pack sees five pups, California wolf count up to

That's super exciting to hear. I hope to see the California wolf population continue to grow, it's really neat that they're slowly making a comeback after so many years.
by roguemoon
Thu Aug 02, 2018 3:34 pm
Forum: Developer's Blog
Topic: Emote Yourself
Replies: 46
Views: 18791

Re: Emote Yourself

I love the design you guys decided on for the emotes menu! I definitely agree that it's the most functional and aesthetically appealing, that favourites menu will be super helpful. The new wolf model looks amazing in action, so realistic and incredibly detailed! Adds a lot of life to the wolf, havi...
by roguemoon
Tue Jul 31, 2018 10:55 am
Forum: General WolfQuest Discussion
Topic: The Secret Life of WQ Admin
Replies: 178
Views: 63190

Re: The Secret Life of WQ Admin

On the subject of creative titles for mate games, I've noticed that the new trend seems to be 'Dispersal RP' or something along that line. I assume mods are already aware of this, but I thought I'd mention just in case.
by roguemoon
Mon Jul 30, 2018 10:47 am
Forum: WolfQuest Screenshots & Videos
Topic: this is definitely a sign i am too old for this game
Replies: 20
Views: 11210

Re: this is definitely a sign i am too old for this game

This absolutely made my day oh my goodness.

The fact that I got this....I think that means I'm also too old? Uh oh.
by roguemoon
Fri Jul 27, 2018 10:38 am
Forum: Developer's Blog
Topic: Shave and a Haircut
Replies: 38
Views: 11656

Re: Shave and a Haircut

I love the new shader it's amazing!! I'm excited that the wolves can get snow on them and their fur gets longer and shorter depending on the season. Will you be adding this shader to ALL animals and will their fur get longer and shorter too? If you have a really white wolf ( which I'm not sure it's...
by roguemoon
Thu Jul 26, 2018 11:15 pm
Forum: Developer's Blog
Topic: New Tricks for the Pack: Improving MP functionality
Replies: 115
Views: 56549

Re: New Tricks for the Pack: Improving MP functionality

Along with the idea of the rally, there should be an AFK mode where the player can set and their wolf would lay down like it's sleeping and their name tag could turn black. While in this mode they wouldn't be needed for a rally and they can simply return to game like normal by pressing the same afk...
by roguemoon
Thu Jul 26, 2018 9:06 pm
Forum: General WolfQuest Discussion
Topic: Which animal is the most fun to hunt?
Replies: 157
Views: 38717

Re: Which animal is the most fun to hunt?

Bull elk and cow moose are my favourite personally. They are just challenging enough to keep it interesting and force you to be strategic but aren't ridiculously as deadly as bull moose. It's immensely satisfying to bring down big prey. Of course, in single player I don't even attempt with moose ha...
by roguemoon
Thu Jul 26, 2018 1:22 pm
Forum: Wolf Q&A
Topic: How would playing with a wolf pup be like?
Replies: 3
Views: 5152

Re: How would playing with a wolf pup be like?

Quite similar really. Like dog puppies, wolf puppies have a natural curiosity and a natural drive for chasing things. They'll chase objects and hands, tug of war, play bite, keep away, etc. I don't believe there would be much difference. Of course, this is all assuming the wolf puppy has been famil...
by roguemoon
Thu Jul 26, 2018 1:07 pm
Forum: Developer's Blog
Topic: Shave and a Haircut
Replies: 38
Views: 11656

Re: Shave and a Haircut

I already commented on YouTube buuut I'm still picking my jaw up off the floor from that snowy fur effect. I'm probably going to spend hours just gawking at the beautiful fur texture when I'm playing the new game. It adds a whole new layer of realism to the model and really brings those beautiful c...
by roguemoon
Thu Jul 26, 2018 12:01 am
Forum: Developer's Blog
Topic: Genes Behind the Scenes
Replies: 69
Views: 37375

Re: Genes Behind the Scenes

Sort of. Your coat-colour paint-box has two paints only -- Eumelanin, which is dark brown/black, and pheomelanin, which is red. At A-locus, the genetic code says how to distribute these colours in the coat. Normally it says to do 'agouti' (which is why it's called the 'A' locus) where each hair is ...