Search found 408 matches

by Windstrider
Fri Apr 20, 2018 11:35 am
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Genes Behind the Scenes
Replies: 69
Views: 27186

Re: Genes Behind the Scenes

This will make things pretty interesting! And those pups at the end are adorable >w<
by Windstrider
Thu Apr 12, 2018 5:31 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Cliff Notes
Replies: 27
Views: 11560

Re: Cliff Notes

Everything looks beautiful! And I can't wait to see the bighorn model when it moves, it looks really nice so far!
by Windstrider
Sun Apr 08, 2018 11:47 am
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: New Tricks for the Pack: Improving MP functionality
Replies: 115
Views: 43135

Re: New Tricks for the Pack: Improving MP functionality

I definitely agree with the rally and afk ideas!
by Windstrider
Fri Mar 30, 2018 9:54 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Feeling Territorial
Replies: 41
Views: 15067

Re: Feeling Territorial

This should make things really interesting! Also, agreed; the new icon looks beautiful.
by Windstrider
Thu Mar 08, 2018 4:13 pm
Forum: General WolfQuest Discussion
Topic: Ideas for New Episodes/Future Updates
Replies: 894
Views: 113940

Re: Ideas for New Episodes V2

Wow, it certainly seems like a while until both maps will be complete in scenery and textures alone, but I’m delighted to see the time and effort put into them being rich and lifelike. At this rate I’ll likely challenge myself to plant identification when the game is released. I can see even more n...
by Windstrider
Thu Mar 08, 2018 4:10 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Texturing the Terrain
Replies: 19
Views: 9360

Re: Texturing the Terrain

Wow, it certainly seems like a while until both maps will be complete in scenery and textures alone, but I’m delighted to see the time and effort put into them being rich and lifelike. At this rate I’ll likely challenge myself to plant identification when the game is released. I can see even more n...
by Windstrider
Fri Mar 02, 2018 12:44 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Design Challenge! The First 15 Minutes
Replies: 52
Views: 21770

Re: Design Challenge! The First 15 Minutes

I like the ideas that involve your family pack teaching you how to hunt, then it can fade or cutscene to the way WQ starts as of now, with minimal instruction, but enough to get started but not so much that it's unrealistic or too easy. Though some starter missions with basic instructions would be h...
by Windstrider
Mon Feb 19, 2018 2:39 pm
Forum: General WolfQuest Discussion
Topic: Ideas for New Episodes/Future Updates
Replies: 894
Views: 113940

Re: New Tricks for the Pack: Improving MP functionality

I think it would be super cool to interact with the other members. 1. Play fight 2. Groom each other are the ones I would love to see Maybe a play-fight duel that will let you earn EXP? Yass! And the wolves' stats could affect their fighting/sparring style (speed=agile, strength=hard-hitting, stami...
by Windstrider
Sat Feb 17, 2018 4:28 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Vote for a New Animal!
Replies: 75
Views: 30640

Re: Vote for a New Animal!

Aw I love the toad model!

And I think bighorn sheep, pronghorns, and porcupines would be the best new animals to add.
by Windstrider
Sat Feb 17, 2018 4:22 pm
Forum: General WolfQuest Discussion
Topic: Ideas for New Episodes/Future Updates
Replies: 894
Views: 113940

Re: New Tricks for the Pack: Improving MP functionality

I think it would be super cool to interact with the other members. 1. Play fight 2. Groom each other are the ones I would love to see And being able to groom your pups and play with your pups would be cool, and your pups could climb on you and your mate (or in MP, fellow pack members) and if you si...
by Windstrider
Wed Feb 14, 2018 6:00 pm
Forum: General WolfQuest Discussion
Topic: Ideas for New Episodes/Future Updates
Replies: 894
Views: 113940

Re: Ideas for New Episodes V2

Field Guide / Nature Log A naturalist/field guide sort of function that lets you flip through it and view profiles of all the endemic wildlife in Yellowstone that's been included in the game. Either an artist depiction (like an illustration) or a close up of the game model of the animal (useful for...
by Windstrider
Tue Feb 13, 2018 6:56 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: By Pupular Demand
Replies: 57
Views: 20831

Re: By Pupular Demand

Aw they're so cute and floppy and fuzzy! They look amazing!
by Windstrider
Thu Jan 18, 2018 4:12 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: A Very Limber Wolf
Replies: 22
Views: 15269

Re: A Very Limber Wolf

=
Weylenn wrote:Looks totally normal here! ;D
Could we maybe have a stranger wolf that does this, and chases after floppy? :P
Yass xD

Also, welcome to WQ, Andrei!

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