Search found 36 matches

by Scarlet Kilometers
Wed May 20, 2015 1:58 pm
Forum: WolfQuest News and Announcements Archive
Topic: New version: 2.7 for tablet -- and Mac/Windows!
Replies: 402
Views: 113160

Re: New version: 2.7 for tablet -- and Mac/Windows!

This is seriously exciting! I'm really looking forward to a Steam port (possibly) becoming a thing
by Scarlet Kilometers
Mon Feb 02, 2015 6:28 am
Forum: General WolfQuest Discussion
Topic: How Often Do You Use The Map On WolfQuest?
Replies: 41
Views: 5163

Re: How Often Do You Use The Map On WolfQuest?

I'm checking the map pretty much every 30 seconds because my sense of direction is objectively awful. :lol:
I'd love it if the game had a proper minimap feature.
by Scarlet Kilometers
Sun Feb 01, 2015 2:34 pm
Forum: WolfQuest News and Announcements Archive
Topic: WQ: Tablet Version: What bugs need fixing?
Replies: 104
Views: 12821

Re: WQ: Tablet Version: What bugs need fixing?

One big issue I've had is with my mate getting stuck and refusing to move after dying then re-spawning. The specific circumstances usually involve me dying at the same time as them re-spawning. I've also had problems with mates not eating when their health is low, and accompanying text not appearing...
by Scarlet Kilometers
Sun Feb 01, 2015 8:39 am
Forum: General WolfQuest Discussion
Topic: Your horrifying moments. >:D
Replies: 536
Views: 23391

Re: Your horrifying moments. >:D

One time lighting struck a tree and set it on fire about 8 feet away from my den. At the time I didn't know that the lightning and burning trees were just cosmetic, so I was pretty freaked out. The sound of the lightning, the eagle's cutscene, and the dog's barking in the cattle ranch are still pret...
by Scarlet Kilometers
Sun Feb 01, 2015 8:11 am
Forum: General WolfQuest Discussion
Topic: So many Carcasses!
Replies: 66
Views: 9289

Re: So many Carcasses!

I've personally never had any problems with too many carcasses, and I honestly like that it's set up so that hunting and scavenging are equally viable options, especially during the Slough Creek segment. However, given that some people here have mentioned that processing all the carcasses is making ...
by Scarlet Kilometers
Sun Feb 01, 2015 6:55 am
Forum: WolfQuest News and Announcements Archive
Topic: New version: How hard should raising pups be?
Replies: 132
Views: 10879

Re: New version: How hard should raising pups be?

I think less carcasses, more predators and more disobedient puppies are best. I don't think new features should be added to make the game harder, the money could be used elsewhere. Sickness and random death from weather is difficult, a puppy dying in a snowstorm, or being fried by lightning is a li...

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