Search found 85 matches

by Loach
Sat Nov 16, 2019 4:40 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Raising Hills in Slough Creek
Replies: 5
Views: 339

Re: Raising Hills in Slough Creek

Man playing with stamps on unity terrain is amazing. I'm guessing these stamps and the brushing of the terrain is why there are some unwanted depressions or a bit too much jaggy parts? Love seeing Slough Creek since it's so green and the longer expanse of river crossings will make it feel more wet a...
by Loach
Sun Nov 10, 2019 4:29 pm
Forum: General WolfQuest Discussion
Topic: [2.7] Lost River Discussion [Spoilers]
Replies: 180
Views: 25927

Re: Lost River similar to Chernobyl?

Never really meant it as a theory haha. Just the vibes I get playing on the map itself and that the timing always strikes me as odd. I live near Flint, so I get a more emotional connection to it than Chernobyl - which is likely the actual reference/inspiration for the map. Water crisis was with pipe...
by Loach
Thu Oct 24, 2019 6:53 pm
Forum: Tips, Hints, and Help
Topic: Can't find WQ screenshots
Replies: 2
Views: 303

Re: Can't find WQ screenshots

If you bought WolfQuest on Steam: - Open Steam - Click 'View' on the top navigation bar in the top left. - Pick 'Screenshots' from the dropdown menu - Select WolfQuest 2.7 or WolfQuest: Anniversary Edition from the Show: [last session] dropdown menu in the window that appears - Your screenshots shou...
by Loach
Thu Oct 24, 2019 12:44 pm
Forum: General WolfQuest Discussion
Topic: [2.7] Lost River Discussion [Spoilers]
Replies: 180
Views: 25927

Re: Lost River similar to Chernobyl?

I can see the nods to Chernobyl being a sign of definite inspiration for the map, but these days I get more Flint, Michigan vibes when I play there. I doubt Flint was a specific influence or inspiration, but the water crisis began the same year WQ 2.7 went into development, so it does make me go HMM...
by Loach
Fri Oct 18, 2019 9:57 pm
Forum: General WolfQuest Discussion
Topic: What's your Wolfquest 3 Mate Like?
Replies: 20
Views: 2750

Re: How do you judge dispersal's?

I'm not overly picky about mates. So long as they help me hunt the harder prey (Spike Elk, Cow Elk etc) and aren't too noisy (excessive howling hurts my ears if they have one of the louder howls) then they're good enough for me. I do tend to cater mate choice to the "personalities" of my individual ...
by Loach
Fri Sep 20, 2019 5:43 pm
Forum: General WolfQuest Discussion
Topic: Ideas for New Episodes/Future Updates
Replies: 872
Views: 108833

Re: Ideas for New Episodes/Future Updates

Personality *Dominant/Submissive (Dominant wolves are more confident and willing to fight, submissive wolves are passive and try to avoid conflict) This is technically already in the game, isn't it? As Cautious/Bold. More Bold wolves will fight just about anything and be pretty confident about thin...
by Loach
Fri Aug 23, 2019 2:31 pm
Forum: General WolfQuest Discussion
Topic: [3.0] Courtship: General Discussion
Replies: 13
Views: 1653

Re: Convincing Rival Pack Members

The text pop up is different than dispersal wolves, yes. It says pack wolves, and mentions leaving their families to start a life with you.

But other than that and potential hostile members of the pack potentially getting in your way, the gameplay is about the same.
by Loach
Fri Aug 23, 2019 11:20 am
Forum: General WolfQuest Discussion
Topic: [3.0] Courtship: General Discussion
Replies: 13
Views: 1653

Re: Convincing Rival Pack Members

They aren't deep in the wolf territories, honestly. So long as you're within the wolf pack territory, you can run into them. I recently ran into a couple of lamar pack members interested in me, for example, and I was in a more faded grid space of the pack. Hunted some elk, went to sleep, woke up and...
by Loach
Fri Aug 23, 2019 10:09 am
Forum: General WolfQuest Discussion
Topic: [3.0] Courtship: General Discussion
Replies: 13
Views: 1653

Re: Convincing Rival Pack Members

Certain members of the packs are eligible to become your mate. They behave much like regular dispersals and have the diversity pop up + the heart over their heads, so they're easy to spot and differentiate between pack wolves you can't become mates with. The challenge with courting pack wolves isn't...
by Loach
Tue Aug 13, 2019 1:47 pm
Forum: General WolfQuest Discussion
Topic: What kind of computer do you play WQ3 on?
Replies: 2
Views: 2128

Re: What kind of computer do you play WQ3 on?

Operating System: Windows 10 Home Brand: Dell Platform: Desktop CPU: Intel Core i3-3220 CPU @ 3.30GHz, 3300 Mhz, 2 Core(s), 4 Logical Processors GPU: NVIDIA GTX Geforce 1050 Ti RAM: 16GB Worst thing I have is storage (only 100GB free or so) but that can be expanded with extra drives in the future. ...
by Loach
Thu Feb 21, 2019 4:10 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Zeno's WolfQuest
Replies: 12
Views: 2097

Re: Zeno's WolfQuest

Hahaha the little sneak of the cougar at the end. I can definitely see how progress can feel like a neverending journey where even the greatest of steps just slowly becomes a smaller and smaller amount compared to previous iterations and builds and implementations, but the finish line is there somew...
by Loach
Mon Feb 18, 2019 11:16 pm
Forum: General WolfQuest Discussion
Topic: Ideas for New Episodes/Future Updates
Replies: 872
Views: 108833

Re: Ideas for New Episodes/Future Updates

- Ability to toggle grid marks on the map. On the new map they're very large but completely obscure the actual landscape present in those portions of the map. It'd be nice to be able the view the whole geography to look for landmarks. - The map view in the Stranger Danger video had custom marker sym...
by Loach
Mon Feb 18, 2019 7:38 pm
Forum: General WolfQuest Discussion
Topic: What are you going to do first on WolfQuest 3.0?
Replies: 64
Views: 20688

Re: What are you going to do first on WolfQuest 3.0?

The first thing I plan to do is visit all of the locations in the old game. Fossil forest and the cliffs, the burn and it's new forest growth, etc. Places that were significant to the player base too (like the clearing where the moon tree is in the current game). I want to see how it's all changed. ...
by Loach
Thu Feb 14, 2019 2:42 pm
Forum: General WolfQuest Discussion
Topic: In wolfquest 3 what kind of mate personality would be best for you?
Replies: 6
Views: 579

Re: In wolfquest 3 what kind of mate personality would be best for you?

The only error is that Humble is the opposite of Bold, not Cautious ( judging by the sliders shown in the creator, at least ). I'm not too sure on what kind of mate I'd want right now, since I've yet to play. My preference would probably go down to which wolf I'm playing on and how the hunting is wi...
by Loach
Thu Feb 14, 2019 1:46 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: I've Been Working on the River
Replies: 17
Views: 2107

Re: I've Been Working on the River

Yesssssss let there be waterrrrrrrr. I still remember playing the original game as a kid, and wishing the map was more set on the Lamar instead of overlooking it, because the dry grasses and bushes with little water made the whole map feel so parched . It's so delightful to see water sources now! It...

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