Search found 85 matches

by Loach
Sun Jan 27, 2019 2:48 am
Forum: Other Canids
Topic: What canines have you seen?
Replies: 386
Views: 37607

Re: What canines have you seen?

I've seen coyote and fox. The coyote had been out on the lake ice and I was lucky to have binoculars to watch it. The fox, I was on a trail and had walked over a bridge, and the sound of my feet jostling the loose wood startled the fox from underneath. Mostly only see their tracks now this time of y...
by Loach
Sat Jan 26, 2019 9:46 pm
Forum: General WolfQuest Discussion
Topic: Your wolf's name and its origin?
Replies: 1062
Views: 60913

Re: Your wolf's name and its origin?

I like to keep naming themes with most of my characters and let them fit together like puzzles. My main wolf - Loach - for example, is named after a type of fish. Her siblings also have fish based names - Silverside, Quillback, and Lunge (from 'muskellunge'). Her father's named after a lake (Barron)...
by Loach
Sat Jan 26, 2019 10:31 am
Forum: General WolfQuest Discussion
Topic: Which animal is the most fun to hunt?
Replies: 157
Views: 25839

Re: Which animal is the most fun to hunt?

Elk. Bull Elk. I like destroying entire herds and trying to get all the bodies to be within the same general area of each other, so I can try for moose.
by Loach
Sat Jan 26, 2019 10:26 am
Forum: General WolfQuest Discussion
Topic: What are the most common ways your wolf dies?
Replies: 358
Views: 31754

Re: What are the most common ways your wolf dies?

Ugh. Mostly moose. I've been experimenting with solo hunting moose, working on a method to easily find them and hunt them, and so far, my method seems to work. I just need more successful hunts to ensure it's not a fluke and then to test it on bull moose and not just cows. Problem is that I often do...
by Loach
Thu Jan 24, 2019 6:50 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: I Do...Do You?
Replies: 24
Views: 3649

Re: I Do...Do You?

This is all coming out so nice. It's very nice to see how far this has come from the original game. Really looking forward to experiencing it firsthand.
by Loach
Thu Dec 20, 2018 8:40 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Running Through the Woods on a Snowy Evening
Replies: 15
Views: 2354

Re: Running Through the Woods on a Snowy Evening

This is beautiful! I love the effect of the snow piling on the fur of the wolf.

It's so wonderful to see the game reach a level that was only dreamed of back in 2007. If child me were able to see this today, they would be crying in joy.
by Loach
Wed Dec 19, 2018 5:31 pm
Forum: WolfQuest News and Announcements
Topic: Username Change Request Thread
Replies: 787
Views: 112038

Re: Username Change Request Thread

Hiya! I'd like a change if that's cool.

Quikke >> Loach
if possible please
by Loach
Mon Sep 24, 2018 1:19 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Playing Dead
Replies: 45
Views: 6298

Re: Playing Dead

SnowSprite 's idea is probably the best solution for XP docking. It's treating your Death count as a multiplier. 1 death you lose 500XP, 2 deaths you lose 1000XP, 10 deaths you lose 5000XP. The more you die the more you have to lose. You can expand on this principle and make it so that there's a hi...
by Loach
Sun Sep 23, 2018 8:43 am
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Playing Dead
Replies: 45
Views: 6298

Re: Playing Dead

Why not have a choice? Like for example, say you die... You get 2 options. Spawn closer and loose more experience (25%) or re-spawn at a distance and loose less experience (5%). I don't like this at all. Like someone else said earlier in the thread: 25% is a LOT for someone with high XP. Someone wi...
by Loach
Sat Sep 22, 2018 6:15 am
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Playing Dead
Replies: 45
Views: 6298

Re: Playing Dead

I personally prefer distance spawn, and do not want my XP count to be touched at all (I play very carefully and put lots of time into it :C) but if you wanna go with a fair XP deduction punishment, I highly recommend autosaves. Dying and having to go back to an autosave in other games basically mak...
by Loach
Thu Mar 22, 2018 11:57 pm
Forum: WolfQuest 3 and Tower Fall Developer's Blog
Topic: Hungry (Sometimes) Like The Wolf
Replies: 46
Views: 19455

Re: Hungry (Sometimes) Like The Wolf

Shrinking the stamina bar is actually quite clever. I can't wait to see the changes to the health bar as well. I'm a little worried of how we will defend pups if we're well fed in those situation, but I'm sure changes to that part of the game will reflect on the limitations. The changes so far are d...
by Loach
Tue Feb 13, 2018 6:35 pm
Forum: General WolfQuest Discussion
Topic: Ideas for New Episodes/Future Updates
Replies: 872
Views: 110634

Re: Ideas for New Episodes V2

Field Guide / Nature Log A naturalist/field guide sort of function that lets you flip through it and view profiles of all the endemic wildlife in Yellowstone that's been included in the game. Either an artist depiction (like an illustration) or a close up of the game model of the animal (useful for...
by Loach
Fri Dec 29, 2017 10:16 am
Forum: General WolfQuest Discussion
Topic: Ideas for New Episodes/Future Updates
Replies: 872
Views: 110634

Re: Ideas for New Episodes V2

2) A radar circle which, within a small radius, displays nearby animals represented as dots. For example, prey animals could be green dots and predators could be red (the dot would depend on the size of the animal. Moose would be large dots, and coyotes would be little dots). In PvP, enemy wolves c...
by Loach
Thu Dec 21, 2017 6:39 pm
Forum: WolfQuest News and Announcements
Topic: Wildest Dreams: The Story of WolfQuest
Replies: 25
Views: 15879

Re: Wildest Dreams: The Story of WolfQuest

I'm howling at the ShockWave3D test footage it makes me feel so much better about my own project pursuits. It's very heartwarming to find out just how surprised you were at the interest the game attracted. It makes a lot of the functionality choices regarding WQ both in game and on the forum make a ...
by Loach
Wed Dec 20, 2017 4:17 am
Forum: WolfQuest News and Announcements
Topic: WQ 10th Anniversity: Your Memories
Replies: 13
Views: 7276

Re: WQ 10th Anniversity: Your Memories

I found WolfQuest back when I was 11-12 year old, about right when I first started using the internet. It was the kind of game I always wanted, and gave me the revelation that things are always being discovered and that nothing is as clearcut as it seems. It's also the game that seriously got me int...

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