WQ 2.7 Pricing

Archived news, updates and announcements.
Locked
User avatar
Spookykitty
Hunter-in-training
Hunter-in-training
Posts: 107
Joined: Sun Oct 23, 2011 10:18 am
Gender: Female
Location: Some space you are not currently occupying.

Re: WQ 2.7 Pricing

Post by Spookykitty » Mon Nov 02, 2015 2:30 am

SolitaryHowl wrote:For everyone complaining about the price:

$10 for a game of this calibre is beyond reasonable - most 'games' on Steam are selling for more than double that amount and they are figuratively steaming piles of wolf scat. WolfQuest has taken THOUSANDS of hours of work (I don't have the exact number, but that sounds about right) to get to this point, and I'm not even sure if that includes the amount of time spent testing (which is a lot in itself).

Considering the minimum wage in the U.S.A is around $7.25 an HOUR, charging only $10 for a game that has obviously had so much hard work, love, and passion go into it just boggles my mind. I would have NO problem paying $60 for this game, in fact maybe I will add a 600% tip when I buy WQ 2.7. Because they deserve it (and I would like an episode 3 to be honest, haha!)
100% agreement with you. Hard work deserves pay; sure, free is great, but nobody is entitled to free. It's a gift.

Tl;dr: I'm happy to pay for hard work and good quality.
Last edited by Spookykitty on Wed Nov 04, 2015 6:35 pm, edited 1 time in total.

User avatar
Kuzan
Newborn Wolf
Newborn Wolf
Posts: 18
Joined: Sun Dec 14, 2014 1:29 pm
Gender: Male
Location: You'll never find me!!! (Georgia) You'll never know where!!! >:D

Re: WQ 2.7 Pricing

Post by Kuzan » Mon Nov 02, 2015 7:33 pm

Whatever the price-if its 10$ or 50$-I'm willing to pay it!

User avatar
BlueEverest
Hunter-in-training
Hunter-in-training
Posts: 106
Joined: Sat Sep 05, 2015 12:35 pm

Re: WQ 2.7 Pricing

Post by BlueEverest » Tue Nov 03, 2015 7:45 am

Kuzan wrote:Whatever the price-if its 10$ or 50$-I'm willing to pay it!
50! Wow

User avatar
Neamara
WolfQuest Moderator
WolfQuest Moderator
Posts: 5633
Joined: Sat Feb 14, 2009 3:57 am
Gender: Female
Location: England, United Kingdom
Contact:

Re: WQ 2.7 Pricing

Post by Neamara » Tue Nov 03, 2015 8:01 am

KisabellaBlue8 wrote:50! Wow
Please make sure to have no less than three words in your posts (excluding quotes, emotes and smilies) in the future; anything less is considered SPAM. Further information and definitions can be found in the Forum Guidelines (http://wolfquest.org/bb/viewtopic.php?t=20100). Thank you.

User avatar
Stang
Newborn Wolf
Newborn Wolf
Posts: 17
Joined: Mon Nov 02, 2015 8:30 pm
Gender: Female
Location: Over the River and through the woods

Re: WQ 2.7 Pricing

Post by Stang » Tue Nov 03, 2015 8:50 am

I played this years ago and was excited to see that there is new development going on with the game. Ten dollars is really reasonable to me and would be well worth it. I don't think anyone can go wrong there.

User avatar
Bailee
Pup
Pup
Posts: 41
Joined: Wed Nov 19, 2008 7:23 pm
Gender: Female
Location: Frying in the desert
Contact:

Re: WQ 2.7 Pricing

Post by Bailee » Tue Nov 03, 2015 11:53 am

Will we be able to create a 2.7 account with the trial version? I want to ensure I nab the username I want, but I'm a flat-broke college student, and I may not be able to get the full version until a few days after it comes out.

User avatar
Frodo1
WolfQuest Moderator
WolfQuest Moderator
Posts: 2248
Joined: Sun Jan 31, 2010 4:35 pm
Name: Frodo/Jay
Gender: Female
Location: Being a hermit hobgoblin in the dark in my room XD
Contact:

Re: WQ 2.7 Pricing

Post by Frodo1 » Tue Nov 03, 2015 12:14 pm

Bailee wrote:Will we be able to create a 2.7 account with the trial version? I want to ensure I nab the username I want, but I'm a flat-broke college student, and I may not be able to get the full version until a few days after it comes out.
If I understand correctly, yes. I know purchases are tied to the account, but I believe accounts can be free or paid and also store other persistent game data.
If someone knows an admin/mod quote that confirms/clarifies this, it would be much appreciated ;)

User avatar
BlueEverest
Hunter-in-training
Hunter-in-training
Posts: 106
Joined: Sat Sep 05, 2015 12:35 pm

Re: WQ 2.7 Pricing

Post by BlueEverest » Tue Nov 03, 2015 4:58 pm

Neamara wrote:
KisabellaBlue8 wrote:50! Wow
Please make sure to have no less than three words in your posts (excluding quotes, emotes and smilies) in the future; anything less is considered SPAM. Further information and definitions can be found in the Forum Guidelines (http://wolfquest.org/bb/viewtopic.php?t=20100). Thank you.

Alright thank you even though I didn't do anything wrong but thank you.

User avatar
valkea
Former User of the Month
Former User of the Month
Posts: 3483
Joined: Mon Feb 18, 2008 7:58 am
Name: Rowan
Gender: Male
Location: southern icefields

Re: WQ 2.7 Pricing

Post by valkea » Tue Nov 03, 2015 5:04 pm

KisabellaBlue8 wrote:
Neamara wrote:
KisabellaBlue8 wrote:50! Wow
Please make sure to have no less than three words in your posts (excluding quotes, emotes and smilies) in the future; anything less is considered SPAM. Further information and definitions can be found in the Forum Guidelines (http://wolfquest.org/bb/viewtopic.php?t=20100). Thank you.

Alright thank you even though I didn't do anything wrong but thank you.
You had two words (other than the words in the post you quoted, which do not count towards the minimum) in your post, which is under the 3 word minimum for boards other than Get to Know Each Other and Forum Games. This is considered spam and is not allowed on WolfQuest, as it says in the Forum Guidelines that you are expected to follow while on WQ. That is why you were reminded of the rule.

User avatar
loboLoco
WolfQuest Team Member
WolfQuest Team Member
Posts: 2651
Joined: Thu Jul 19, 2007 4:51 pm
Gender: Male
Contact:

Re: WQ 2.7 Pricing

Post by loboLoco » Tue Nov 03, 2015 10:07 pm

Frodo1 wrote:
Bailee wrote:Will we be able to create a 2.7 account with the trial version? I want to ensure I nab the username I want, but I'm a flat-broke college student, and I may not be able to get the full version until a few days after it comes out.
If I understand correctly, yes. I know purchases are tied to the account, but I believe accounts can be free or paid and also store other persistent game data.
If someone knows an admin/mod quote that confirms/clarifies this, it would be much appreciated ;)
Actually, after much deliberation, we finally decided (just last week) that a purchase is required to create an account. That's pretty standard for indie games, and should help reduce piracy to some extent at least. (I know that piracy is inevitable and I'm resigned to it to some extent, but I really hate paying for the pirates' bandwith usage! Plus, our new multiplayer service isn't free, so we have to ensure that only paid-up players can access MP.)
Dave/loboLoco
WolfQuest Game Producer

User avatar
alethe
Senior Member
Senior Member
Posts: 2811
Joined: Thu Dec 17, 2009 4:39 pm
Name: [REDACTED]
Gender: Female
Location: deep space gay
Contact:

Re: WQ 2.7 Pricing

Post by alethe » Tue Nov 03, 2015 10:10 pm

Just wondering, how would it reduce piracy?

User avatar
SilkenGalaxy
Senior Member
Senior Member
Posts: 1049
Joined: Mon Jul 07, 2014 11:51 am
Name: Alex
Gender: Female
Location: Florida

Re: WQ 2.7 Pricing

Post by SilkenGalaxy » Tue Nov 03, 2015 10:34 pm

loboLoco wrote:
Frodo1 wrote:
Bailee wrote:Will we be able to create a 2.7 account with the trial version? I want to ensure I nab the username I want, but I'm a flat-broke college student, and I may not be able to get the full version until a few days after it comes out.
If I understand correctly, yes. I know purchases are tied to the account, but I believe accounts can be free or paid and also store other persistent game data.
If someone knows an admin/mod quote that confirms/clarifies this, it would be much appreciated ;)
Actually, after much deliberation, we finally decided (just last week) that a purchase is required to create an account. That's pretty standard for indie games, and should help reduce piracy to some extent at least. (I know that piracy is inevitable and I'm resigned to it to some extent, but I really hate paying for the pirates' bandwith usage! Plus, our new multiplayer service isn't free, so we have to ensure that only paid-up players can access MP.)
Prevent piracy? Mwahahaha! That is awesome!

User avatar
Frodo1
WolfQuest Moderator
WolfQuest Moderator
Posts: 2248
Joined: Sun Jan 31, 2010 4:35 pm
Name: Frodo/Jay
Gender: Female
Location: Being a hermit hobgoblin in the dark in my room XD
Contact:

Re: WQ 2.7 Pricing

Post by Frodo1 » Wed Nov 04, 2015 12:22 am

loboLoco wrote:
Frodo1 wrote:
Bailee wrote:Will we be able to create a 2.7 account with the trial version? I want to ensure I nab the username I want, but I'm a flat-broke college student, and I may not be able to get the full version until a few days after it comes out.
If I understand correctly, yes. I know purchases are tied to the account, but I believe accounts can be free or paid and also store other persistent game data.
If someone knows an admin/mod quote that confirms/clarifies this, it would be much appreciated ;)
Actually, after much deliberation, we finally decided (just last week) that a purchase is required to create an account. That's pretty standard for indie games, and should help reduce piracy to some extent at least. (I know that piracy is inevitable and I'm resigned to it to some extent, but I really hate paying for the pirates' bandwith usage! Plus, our new multiplayer service isn't free, so we have to ensure that only paid-up players can access MP.)
Oh, well in that case I stand corrected! Thanks for clearing it up ;)

User avatar
Koa
WolfQuest Moderator
WolfQuest Moderator
Posts: 12890
Joined: Wed Jul 23, 2008 3:53 pm
Gender: Female
Contact:

Re: WQ 2.7 Pricing

Post by Koa » Wed Nov 04, 2015 12:24 am

Will fees be waived for the ban parrot?

(That makes sense. Thanks for the heads up!)

User avatar
SolitaryHowl
Skilled Hunter
Skilled Hunter
Posts: 6264
Joined: Mon Aug 11, 2008 4:13 pm
Gender: Female
Location: Canada

Re: WQ 2.7 Pricing

Post by SolitaryHowl » Wed Nov 04, 2015 12:40 am

On the subject of piracy...

I'm very glad WQ is DRM free (on PC/Mac at least)...I've heard DRM is very unpopular and you will end up losing sales on top of the money you sank into making the game have DRM protection. Also, as a gamer...I hate DRM protection.

It was also a good move to have a free demo - I'm always uneasy about buying a game when it doesn't have a demo, because I like to try things before I buy. And $10 is a good price for WQ IMO, considering all the content. If you're a new player and you've hadn't even heard of WolfQuest before....even better because then everything is new to you!

There will always be piracy, people who don't want to pay for something will find a way to get it for free.

Locked

Return to “WolfQuest News and Announcements Archive”