TimberRaven wrote:Yes, that would be better. Some people just howl too slowly or they play bow 1,000000000000000000000000000000000000000000000 times and I'm thinking DUDE, STOP.Hematite wrote:I'm seconding this idea!SolitaryHowl wrote:Here's a thought that just popped into my head-- maybe you wouldn't need the whole pack to rally, but just the majority of players. It's really annoying when one person goes AFK and then you can't rally at all. It'd be nice if you just needed the majority-- you could still rally if you needed to in most cases that way...
I also really like the idea, it would make rallying so much easier. When I host hunting servers, I always like to rally as it makes hunting feel a little more fun. But when lots of players join, there are often players running off to different hunting grounds, going inactive or just ignoring my request, even when I tell them all they have to do to rally is play bow twice.
Along with the idea of the rally, there should be an AFK mode where the player can set and their wolf would lay down like it's sleeping and their name tag could turn black.
While in this mode they wouldn't be needed for a rally and they can simply return to game like normal by pressing the same afk mode button in settings or a hot key.
This idea is really cool too, but I think they should be colors chosen from a set of colors, since not all the colors will be easy to see against the map floating above our wolf's head. We could stay in the same range of stuff that would fit and not clash with the other animal scents. Perhaps there is a set color coordinate. The host gets a purple color, the second player to enter gets a yellow, and so on.Rustic, Someone, Invar wrote:Make the colour of a wolf's hover-text name settable by the player. Make that wolf's scent trail the same colour as its name.
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I love this idea as a way to represent different scents, as in reality scents, even if different wolves is unique...however in terms of game functionality it could potentially get confusing if a player were to choose a scent color that already existed in the game (ex elk is pink)
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Yeah. It's even more of a problem with more different kinds of non-wolf animals around. BUT your comment made me realize: wolf-scent clouds/motes/tracks could be colour+sparkle-effect or pulse-effect or summat.
I think players having their own scent color is a great idea and it sounds super fun. I think during the pack vs pack game play each pack should have their own scent. The first pack would be the wolfquest yellow/gold and then the secondary pack could be silver/blue.
Personally it's difficult to distinguish who said what in chat because the only thing that separates the name from what someone says is a colon. We should bold the names or as was above, let them have colors.