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By Pupular Demand

Posted: Thu Feb 08, 2018 2:56 pm
by loboLoco
[youtube]8QYGQ2GCPmY[/youtube]
Video link:

Pups are such a central attraction of WolfQuest that it’s hard to believe the game lacked them initially. But those furballs we added in WolfQuest 2 back in 2010 now are getting a bit long in the tooth, so we decided to remake them along with the rest of the game for WolfQuest 3. Even better, pups will not only look a lot better, but they’ll act in more interesting ways as well. Like your mate, they’ll have personalities: Bold, shy, lazy or energetic, they’ll interact with you and with each other in even more delightful ways than before. They might even get sick!

How would you like to interact with your pups? Post your ideas below!

Re: By Pupular Demand

Posted: Thu Feb 08, 2018 2:58 pm
by Jeames
Omg! These puppies look amazing! They actually look very realistic!
I'm so excited for this, I love itttttt! <3333

Re: By Pupular Demand

Posted: Thu Feb 08, 2018 3:02 pm
by Echodextrous
Aww, they are so cute! I love the lil ears. <3 I can hardly wait for the release! You guys are amazing!

Re: By Pupular Demand

Posted: Thu Feb 08, 2018 3:05 pm
by cloudlover07
It looks so real! I can't wait to play with/protect them.

Re: By Pupular Demand

Posted: Thu Feb 08, 2018 3:22 pm
by Bettagirl150
I was in a WolfQuest server when I saw this. Everyone in that server kind of freaked out from the adorableness of the new pups. Great job! I can't wait until every single bit falls into place in WolfQuest 3.

Re: By Pupular Demand

Posted: Thu Feb 08, 2018 3:32 pm
by Arcturus221B
The pups look absolutely amazing! I can't wait to see them in game!

I do have one concern though, how would sickness work? Realistically there doesn't seem to be much a wolf can do about that (as far as I know) and it doesn't sound like a lot of fun to have a pup get sick due to random chance, then slowly watch them die while there's nothing you can do about it. Or will it be more like a period of time that pup is more vulnerable to threats?

Not really an interaction idea, but maybe a puppy's coat colour could affect it's survival chances? Like a white puppy would be more likely to be targeted by predators than a brown one.

Re: By Pupular Demand

Posted: Thu Feb 08, 2018 3:35 pm
by 2wolf22
They look more realistic now. I really like it! Now I realized that every model in the game except for moose, coyotes, cougars, hares, and foxes are being edited.

Re: By Pupular Demand

Posted: Thu Feb 08, 2018 3:55 pm
by Mellyn8216
]I enjoy seeing how you guys just keep making things even better alongside your larger goals at the moment. I cannot wait to experience the new and improved WolfQuest 3!!!!!! Keep up the good work!! :D :wolf:

Re: By Pupular Demand

Posted: Thu Feb 08, 2018 4:04 pm
by Sableback
This looks amazing!
I love how they look so much more realistic, and puppyish. Such cute floppy little ears <3

Re: By Pupular Demand

Posted: Thu Feb 08, 2018 4:06 pm
by Brinnadaze
Oh my goodness! These little babies are adorable! I can’t wait to see them in...*cough* “person.” As for suggestions? Mmm... brainstorming session commence!
1. Clean pups (wolves do clean their pups, yes?)
2. Discipline pups (in a non-violent way, of course.)
3. Sleep and cuddle with pups
4. Have them crawl on and badger you (if you’re laying down or trying to rest. This would be adorable.)
5. Interact, not only with you and your mate more, but with their environment. E.g. chase a butterfly, yip at a toad, sniff tracks, etc.
6. Actually have the pups go inside the den if you’re away.

Re: By Pupular Demand

Posted: Thu Feb 08, 2018 4:15 pm
by Navynovaz
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Re: By Pupular Demand

Posted: Thu Feb 08, 2018 4:20 pm
by loboLoco
Mewer-Crow wrote:
2wolf22 wrote:The hares may not be done.
take another look at the Moveable Feast video.

Re: By Pupular Demand

Posted: Thu Feb 08, 2018 4:26 pm
by Wolfie the Fox
Ermegerd! Dat pupper is so realistic! Soo excited!

Re: By Pupular Demand

Posted: Thu Feb 08, 2018 5:04 pm
by Misaki Chan
Arcturus221B wrote:The pups look absolutely amazing! I can't wait to see them in game!

I do have one concern though, how would sickness work? Realistically there doesn't seem to be much a wolf can do about that (as far as I know) and it doesn't sound like a lot of fun to have a pup get sick due to random chance, then slowly watch them die while there's nothing you can do about it. Or will it be more like a period of time that pup is more vulnerable to threats?

Not really an interaction idea, but maybe a puppy's coat colour could affect it's survival chances? Like a white puppy would be more likely to be targeted by predators than a brown one.
I would also like to know how the illness(es) would play out!

Re: By Pupular Demand

Posted: Thu Feb 08, 2018 5:16 pm
by SolitaryHowl
Awww, they are so adorable!